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Welcome to

The Fundamentals of Games & Computing Arts

Finlay and Robin will help you to understand the essentials of video game programming and you will learn how you can start your own programming career.

Explore

Your journey starts here!

Computer art is everywhere, from film and advertising to gallery instalations and, of course computer games! Turn your passion and skills into a degree by studying at the top university in Europe for computer games.

Explore the theory and practice of Pre-visualisation

Pre-visualisation is the practice of making a mockup or quick, rough example of an animated sequence or transition; whether it’s actually in game, or for a trailer or gameplay video.

What topics will you cover?

  • What drives computer arts
  • Your profesional journey through a computer arts programme
  • What you will learn at the University of Abertay
  • Moodboards in computing art and video games
  • Photobashing scenes
  • An introduction to Krita, adigital painting software.

Who is the course for?

This course is perfect for anyone looking to start a career in the diverse domain of digital arts and design. It’s also for anyone who is passionate about animation, media design, 3D artistry, concept development, design and understands the importance of computing arts in today’s society. It acts as a starting point for someone wanting to pursue a career in game development, film, and television.

Course details

Duration: 

7 days

Weekly study: 

2 hours

Delivery: 

100% online

Accreditation: 

Digital participation

Unit 1: Welcome to the course
  • Welcome
  • What are the benefits of these courses?
  • Get your digital certificate of attendance
  • How to get the most out of this course
Unit 2: Why study in the UK?
  • Find out what a UK education can do for you
  • How can Academic Action help you?
Unit 3: The Fundamentals of Games & Computing Arts
  • Meet the programme leaders, Robin and Finlay
  • Computing Arts at the University of Abertay
  • Pathways to industry
  • Degree overview
  • Is Computing Arts right for you?
  • Pre-visualisation, Moodboards and Photobashing Scenes
  • How to use Krita
Unit 4: Our host university
  • An overview of our host university
  • Quiz
  • Book a one-to-one meeting with our university representatives

Instructors

Miss Robin Griffiths
Lecturer at the University of Abertay.
Ba in Computer Arts; MSc Professional Practice in Game Development
Freelance Illustrator and Animator with clients such as Microsoft and Lego.
Mr Finlay Pearston
Lecturer at the University of Abertay. Designer and Illustrator.
Large experience in the VFX and games industry. He began working in film and advertisement and then transitioned to games where he worked predominantly as an environment artist at a leading UK games company.

Do you think you are ready?

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